Existing in the Grey place between dimensions that occasionally comes in contact with the plane prime. The Arachni-Lobster is a massive two story beast that can tear apart a grown man in seconds. The shroud of huge teeth that surrounds a massive mouth of sheer deadliliness . But its the Arachni-Lobster's claws that are capable of ripping a full grown human being in half in microseconds. This monster has a shroud of mist or the coying atmopshere of the plane that these monsters exist on.
The Arachni-Lobster have super charged metabolisms & almost always appear to be hungry. The monster's young are some of the most aggressive creatures of the 'plane between places'. These thobstrocities share the parents appetities & are often found around areas wihere the parent monster hunts. These young share the parent monster's attack manner & violent hunting tactics. There will be 1d6 Arachni-Lobsters within a hunting terrority usually clustered around nearby ruins or dungeon locations.
Arachni-Lobster use sound, smell, & an uncanny 'sixth sense' to hunt. They lash out with the force of a monster's claws capable of decaptitating a grown man with little issue. These cunning predators set up shop near ruins, & game trails. They lie in wait for any passing prey & strike with a violence that few can survive.
The Arachni-Lobster is beyond dangerous & are always unwittingly unleashed by a wizard or black magick cult. These entities take full advantage to expand upon their mist shrouded domains. At the same time the Arachni-Lobster moves across the planar threshold to expands upon its interdimensiona hunting grounds & seek out new food sources.
The Arachni Lobster
# encountered 1d6
9/18, Move 10m, Armor 7, 2 Claws (melee 3D damage each) or one bite (melee 2D damage) Combat-3, Physical-3, Survival-2.
The Arachni-Lobster is beyond dangerous & are always unwittingly unleashed by a wizard or black magick cult. These entities take full advantage to expand upon their mist shrouded domains. At the same time the Arachni-Lobster moves across the planar threshold to expands upon its interdimensiona hunting grounds & seek out new food sources.
The Arachni Lobster
# encountered 1d6
9/18, Move 10m, Armor 7, 2 Claws (melee 3D damage each) or one bite (melee 2D damage) Combat-3, Physical-3, Survival-2.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.