Be a dungeon master for as long as I have or longer eventually you become the very thing you fear. In Nineteen Seventy Seven I DMed my first original Dungeons & Dragons game sitting on my uncle's lap. Well that's how I remember it & I'm sticking too it. At eleven years old I read my first Lovecraft Dream cycle story but it wasn't until age twenty that Lord Dunsany entered my life. 'The Book of Wonder' by Lord Dunsany hit me like a ton of bricks; "The Book of Wonder is the seventh book and fifth original short story collection of Irish fantasy writer Lord Dunsany aka Edward John Moreton Drax Plunkett, considered a major influence on the work of J. R. R. Tolkien, H. P. Lovecraft, Ursula K. Le Guin, and others. It was first published in hardcover by William Heinemann in November, 1912, and has been reprinted a number of times since. A 1918 edition from the Modern Library was actually a combined edition with Time and the Gods." When it comes to iconic Dusany influences "How Nuth Would Have Practised His Art upon the Gnoles" is an old favorite of mine. Yes its where we get the Gnoll race's name but there's more to it then that.
Not only does it have the Dusany Appendix N influence but the Dungeons & Dragons Gnoll race takes their name from it. But my question is this. What happened to the treasure vaults of Nuth afterward? We know he was quite taken with tapestries,gems, various artworks,etc.
Just because something is a part of a quarter long box at a comic shop doesn't mean its good. There's tons of useless fantasy concepts that litter the pop
culture landscape & even more now. Fifth edition Dungeons & Dragons has seen to that with an e market glut that makes the late Eighties comic book run look like Sunnybrook farm.
Always go back to the purer source as my uncle would say. Sometimes that means looking past the bargain bins of imagination! Instead grab X2 Castle Amber & drop in the Dunsany influences along with the Clark Ashton Smith. Why?! Because the Clark Ashton Smith literature is becoming a bit too in vogue these days.
Always go back to the purer source as my uncle would say. Sometimes that means looking past the bargain bins of imagination! Instead grab X2 Castle Amber & drop in the Dunsany influences along with the Clark Ashton Smith. Why?! Because the Clark Ashton Smith literature is becoming a bit too in vogue these days.
Now its time to trot out that good old Edgar Allen Poe action going right in there. Castle Amber is perfect vehicle to launch our campaign into 'The Twilight World's'. Or your own version of Ravenloft or your own home campaign world of OSR horror.
Its a moment in time when D&D players don't bother to read the Appendix N stuff. Poe really does need a bit of a resurgence among Dungeons & Dragons players. But the Ushers will be having some lime light coming up!
Its a moment in time when D&D players don't bother to read the Appendix N stuff. Poe really does need a bit of a resurgence among Dungeons & Dragons players. But the Ushers will be having some lime light coming up!
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