I was reading through Venger's Crimson Dragon Slayer and his take on Thule, that's the planet that your PC's are whisked away too for adventuring. Thule is a mix of every Eighties post apocalyptic music video shot through with random minor warlords and cartoon graphics. Basically its the debris of our collective imaginations mixed with high octane nightmare fuel. Its a fun little game and basically doesn't require a huge set up and commitment on the DM's or the players part. Takes about ten minutes or so to have characters plotted out.
Crimson Dragon Slayer's byline describes it too a tee:"Crimson Dragon Slayer is heavily inspired by the 1980's. The parts of it that are god-awful are god-awful on purpose (mostly). Your adventuring party might contain a robot ranger with laser sword, infernal elf wizard with machine gun, and crystalline / pixie fairy princess hybrid brandishing a two-handed dagger, all tooling around in a Mel Gibson interceptor... looking for cyber crowns, magic items, and bodacious bimbos. Can you bring Lord Varkon down before his crimson dragons rip Thule a new one? "
But what happens if your PC's have been on Thule for a long extended stay? Are the powers of Thule aware of Earth? If so would they plan to invade? Why does that sound so familiar to me?
Now in my Eighties kid's mind I know exactly what Thule looks like and whose ruling it. For me its basically CDS is the Eighty Seven He Man and the Masters of the Universe movie role playing game. This is a fan theory and adventure campaign execution.
The plot of the He Man and the Masters of the Universe film is pure cheese and it fits the vibe of CDS to a tee right down to the dimensional keys, the magick, mutants, the henchmen, etc. Basically this version of Eternia could be a planet on the outer rim of the CDS universe or vise versa.
The plot line of Masters Of The Universe is completely different then the classic toy line that we know and love and that's fine. There's plenty of ideas and adventure plot lines to harvest from this film. Wiki of course has a huge swath of the plot already written up; "
Crimson Dragon Slayer's byline describes it too a tee:"Crimson Dragon Slayer is heavily inspired by the 1980's. The parts of it that are god-awful are god-awful on purpose (mostly). Your adventuring party might contain a robot ranger with laser sword, infernal elf wizard with machine gun, and crystalline / pixie fairy princess hybrid brandishing a two-handed dagger, all tooling around in a Mel Gibson interceptor... looking for cyber crowns, magic items, and bodacious bimbos. Can you bring Lord Varkon down before his crimson dragons rip Thule a new one? "
But what happens if your PC's have been on Thule for a long extended stay? Are the powers of Thule aware of Earth? If so would they plan to invade? Why does that sound so familiar to me?
Now in my Eighties kid's mind I know exactly what Thule looks like and whose ruling it. For me its basically CDS is the Eighty Seven He Man and the Masters of the Universe movie role playing game. This is a fan theory and adventure campaign execution.
The plot of the He Man and the Masters of the Universe film is pure cheese and it fits the vibe of CDS to a tee right down to the dimensional keys, the magick, mutants, the henchmen, etc. Basically this version of Eternia could be a planet on the outer rim of the CDS universe or vise versa.
The plot line of Masters Of The Universe is completely different then the classic toy line that we know and love and that's fine. There's plenty of ideas and adventure plot lines to harvest from this film. Wiki of course has a huge swath of the plot already written up; "
On the planet Eternia, at the center of the Universe, Skeletor's army seizes Castle Grayskull, scatters the remaining Eternian defenders, and captures the Sorceress of Grayskull, planning to add her power to his own by the next moonrise.
Skeletor's archenemy, the warrior He-Man, veteran soldier Man-At-Arms, and his daughter Teela
rescue Gwildor from Skeletor's forces. Gwildor, a Thenorian locksmith,
reveals that Skeletor has stolen his invention: a "Cosmic Key" that can
open a portal to anywhere by utilizing sound keys. The device was copied
by Skeletor's second-in-command, Evil-Lyn, allowing Skeletor to breach Castle Grayskull.
With Gwildor's remaining prototype of the Key in hand, He-Man and his
friends travel to the Castle. They attempt to free the Sorceress but
are overwhelmed by Skeletor's army and forced to flee through Gwildor's
hastily opened portal, transporting them to Earth. The Key is misplaced
on their arrival and discovered by two teenagers, orphaned high school
girl Julie Winston and her boyfriend Kevin Corrigan, who attempt figure
out what it is and accidentally send off a signal that allows Evil-Lyn
to track the key and send her henchmen, Saurod, Blade, Beast Man and Karg to recover it.
Kevin, an aspiring musician, mistakes the Key for a synthesizer and
takes it to a music store run by his friend Charlie. Karg's team arrives
and chases Julie until He-Man comes across her and rescues her. Karg's
team returns to Grayskull where, incensed by their failure, Skeletor
kills Saurod and sends the others back to Earth, with a larger force
under Evil-Lyn's command. Unable to find Julie, Kevin is taken to
Julie's house by Lubic, a detective investigating the disturbance
created by Karg's team. Suspecting the Key is stolen, Lubic confiscates
it from Kevin and leaves. Immediately afterward, Evil-Lyn captures and
interrogates Kevin for the Key's location with a mind control collar,
before pursuing Lubic.
Julie and the Eternians release Kevin from the collar before they go
after Lubic. They manage to get hold of it in Charlie's store, but
Skeletor's forces catch up with them, and a pitched battle ensues.
Evil-Lyn recovers the key and summons Skeletor to Earth. Skeletor's
forces overwhelm the Eternians and Julie is mortally wounded by
Skeletor's lightning blast, simultaneously erasing the memory storage of
Gwildor's Key. He-Man surrenders to save his comrades, and is returned
to Eternia as Skeletor's slave. Skeletor demands that He-Man kneel
before him for all of Eternia to witness, before he is killed. He-Man
refuses and is whipped by Blade's laser whip in an attempt to make him
kneel. He-Man is still standing when the moon rises and Skeletor absorbs
the powers of the universe. Declaring himself the Master of the
Universe, Skeletor asserts his victory and continues to torture He-Man
with energy blasts.
Back on Earth, Gwildor repairs the Cosmic Key, and Kevin recreates
the tones necessary to create a gateway to Eternia. The group, including
Lubic who attempts to arrest them, are transported to Castle Grayskull,
where they begin battling Skeletor's forces. Resenting that Skeletor
absorbed the power of the Universe without sharing it with her, Evil-Lyn
deserts him along with the other henchmen. Skeletor accidentally frees
He-Man who then reclaims the Sword of Grayskull. The pair battle until
He-Man shatters Skeletor's staff, removing his new powers and restoring
him to his normal state. He-Man offers mercy but Skeletor draws a
concealed sword and attempts to kill He-Man; He-Man manages to knock
Skeletor from the throne room into a towering pit below. The freed
Sorceress heals Julie, and a portal is opened to send the Earthlings
home. Greeted as a hero for his bravery, Lubic decides to remain on
Eternia."
Here's the entire film legally from the Paramount Vault for your Sunday cinema viewing pleasure. Can't tell you the number of times this film saved my behind babysitting in the Nineties.
Thanks to the folks at the Paramount Vault you can legally watch this film on Youtube or right here as necessary.
Here's the entire film legally from the Paramount Vault for your Sunday cinema viewing pleasure. Can't tell you the number of times this film saved my behind babysitting in the Nineties.
Thanks to the folks at the Paramount Vault you can legally watch this film on Youtube or right here as necessary.
Basically take the elements of Masters strip out what's needed for your CDS game campaign and your ready to go! Raise up in rank and adjust as needed bring to a light simmer and pour on a heaping helping of a Google search for further adventure and campaign ideas!
The concept art alone is worthy for inspiring a whole plethora of adventures and campaigns unto itself.
Claudio Mazzoli has some incredible pieces for the film. There's a sense of the epic about these pieces of artwork and yes the film is full of lots of cheesetastic moments. But there is a sense of the larger universe then simply Earth/Eternia's conflict. There's something lurking in Masters of the Universe that has a bit of the cosmic dread about it.
Part of the reason for the look and feel of Masters of the Universe is the fact that Jack Kirby had a ton of influence on the production of the film. Masters of the universe is about as close as we can get to a Fourth World film according to Wiki: "
Comic book writer/artist John Byrne compared the film to Jack Kirby's comic book metaseries Fourth World, stating in Comic Shop News #497:
“ | "The best New Gods movie, IMHO, is Masters of the Universe. I even corresponded with the director, who told me this was his intent, and that he had tried to get [Jack] Kirby to do the production designs, but the studio nixed it. "Check it out. It requires some bending and an occasional sex change (Metron becomes an ugly dwarf, The Highfather becomes the Sorceress), but it's an amazingly close analog, otherwise. And Frank Langella's Skeletor is a dandy Darkseid!" | ” |
Director Gary Goddard clarified this in a letter appearing in John Byrne's Next Men #26, in which he stated:
“ | "As the director of Masters of the Universe, it was a pleasure to see that someone got it. Your comparison of the film to Kirby’s New Gods was not far off. In fact, the storyline was greatly inspired by the classic Fantastic Four/Doctor Doom epics, The New Gods and a bit of Thor thrown in here and there. I intended the film to be a "motion picture comic book," though it was a tough proposition to sell to the studio at the time. 'Comics are just for kids,' they thought. They would not allow me to hire Jack Kirby who I desperately wanted to be the conceptual artist for the picture… "I grew up with Kirby's comics (I’ve still got all my Marvels from the first issue of Fantastic Four and Spider-Man through the time Kirby left) and I had great pleasure meeting him when he first moved to California. Since that time I enjoyed the friendship of Jack and Roz and was lucky enough to spend many hours with Jack, hearing how he created this character and that one, why a villain has to be even more powerful than a hero, and on and on. Jack was a great communicator, and listening to him was always an education. You might be interested to know that I tried to dedicate Masters of Universe to Jack Kirby in the closing credits, but the studio took the credit out." | ” |
Brian Cronin, author of the "Comic Book Urban Legends Revealed"
column, concludes that "the film itself was not intended to be literally
a reworked Fourth World, although the intent WAS to make the film a
tribute to Jack Kirby — just a tribute to ALL of his work, not just the
Fourth World.""
You've got like half of the royalty from Thule fighting in this film and the other half basking in the afterglow of epicness that is the train wreck of this film.
Right so what does this have to do with the CDS universe? Everything! Think about it, you've got wall to wall Eighties greatness to mine from. The perfect plot as Thule ermm Eternia invades Earth. And lots of Eighties cultclassic moments to mine from.
The action here is on par with many other Eighties efforts and I while its been panned by critics for decades and could this be used as the set up for other OSR style games? You bet it could! The one that springs to mind is Dungeon Crawl Classics! But then Crimson Dragon Slayer and Dungeon Crawl Classics would be a hard combination to beat and there's already a perfect model to add into the mix. Crawling Under A Broken Moon the post apocalyptic fanzine has all of the other tools a DM could want to pull from including a complete He Man style homage class in issue number #5!
To summarize you get a complete drop down gonzo movie table top campaign in one go and with little set up. Play rebels on Earth fighting for their planet or warriors from Thule dealing with the new alien experience. The choice is really yours!
Please note that this is not an attempt to violate the trade mark or copyright of the He Man and the Masters of the Universe movie. Nor are any of the designers and writers of the table top games mentioned in this blog post responsible for my twisted ravings & opinions. This blog post is for educational and entertainment purposes only. All of the opinions and ravings are mine.
To summarize you get a complete drop down gonzo movie table top campaign in one go and with little set up. Play rebels on Earth fighting for their planet or warriors from Thule dealing with the new alien experience. The choice is really yours!
Please note that this is not an attempt to violate the trade mark or copyright of the He Man and the Masters of the Universe movie. Nor are any of the designers and writers of the table top games mentioned in this blog post responsible for my twisted ravings & opinions. This blog post is for educational and entertainment purposes only. All of the opinions and ravings are mine.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.