Saturday, January 31, 2015

1d10 Random Lovecraftian Cultists Encounter Table For Your Old School Campaigns

Adventurers lead lives of extreme danger and encounters with dangerous individuals are bound to happen. The Cthulhu Mythos is rife with weird cults of deranged and degenerate individuals, here's a random assortment of fanatical cut throats, lunatic fringe personalities, and simply the mad ones. Those that exist at the edge of so called sanity.


1d10 Random Lovecraftian Cultists Encounter Table
  1. A gang of 1d10 low level assassins on a mission of murder for the Church of Starry Wisdom. They have among themselves a devilish device of insane aspect.  20% of some minor random mutations among their number.
  2. A lone harvester of eyes collecting the souls of those who have sold their souls to the dark powers of the Mythos. A very high level assassin with minor telepathic abilities and a thirst for murder. 
  3. A group of 1d6  half amphibian human things with some minor energy weapons primed for mayhem. They are hopped up on some form of illicit substance. Out for sacrifices for their gods. 
  4. A big brute of a cultist wielding a scimitar on a mission to kidnap a certain heiress who is the reincarnation of the high priestess of Nyarlathotep. A fanatic of the deepest stripe of insanity with some minor magical abilities. 
  5. A group of living shadow beings made from the distilled madness and insanity of a thousand children's nightmares given form. Able to shape shift in an instant and very dangerous fighters. There are 1d20 of these nightmare things. 
  6. A demon guerrilla thing summoned from some forgotten nether underworld Hell, this thing is able to use a wide variety of weird and strange implements of devilry to dispatch its victims. A very fearsome fighter of a most insane aspect. 
  7. A gang of goat human things molded from the fabric of chaos and the Outer Darkness given human forms. This group of insane beings can meld with the shadows and uses wicked bladed weapons which they bless with their goddess's poison. Very dangerous assassin creatures able to meld with many different substances. There are 1d6 of these horrors, they mostly come at night. Mostly. 
  8. A group of all to human cat burglars and perverse freaks who randomly break in and murder folks at the command of their 'gods'. These insane beings have some minor magical ability and sleep potions. Armed with light daggers and quick garrotes that they use for the kill. 
  9. Cultists of Cthulhu who are actually the neighbors and business folks in the area. They have some major occult backing as well and use a variety of plots to get their sacrifices. 
  10. A group of 1d10 assassins who are actually low level demons hell bent on taking sacrifices for their masters. They have possessed and taken over the very cultists that summoned them from the Outer Darkness itself.

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