Grab It Right Over
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For years I've been quietly mixing in the various retroclones, OSR material, and more to pretty much create the post apocalyptic & fantasy old school sandbox that I've loved. Those efforts have been interesting and have made up the bulk of this blog. One of the key books for this has been Underworld Kingdom Volume One Explorers Of The Unknown.
Why? Because in twenty pages it adds a whole background of material that can be dropped in, plugged into, and generally enhance an existing campaign.
Here's what's in this twenty page bad boy:
Why? Because in twenty pages it adds a whole background of material that can be dropped in, plugged into, and generally enhance an existing campaign.
Here's what's in this twenty page bad boy:
Finally the first Underworld Kingdom campaign booklet is available!
It contains some new rules and guidelines, 200 random names, quirks, prophecies, mutations and equipment lists, ready to be used in your Old School Gaming Campaign.
There's a lot here to take in even in twenty pages and its very well done. This is a very nice set of tools to take out and add into your OSR sand box. Over the last couple of months I've been quietly getting into the mode of non brand post apocalyptic generic gaming an idea that I've been quietly thinking about. The quietly filing off of the various brand names of the old school veterans and doing pretty much what my imagination limits me too.
This is one of those tool boxes that can easily help.
This book lays out more options for a DM to use in campaign construction and adventure design easily, concisely, and without a hint of an over arching campaign or any style of world. Its generic and solid in what it does and does it all in twenty pages.
In twenty pages the author lays down without an ounce of background fluff and fuss everything you as a DM are going to need to get the job done of adding in a bit more spice to your on going sand box and does it with style.
I've always loved this book because of what it represents, one guy's efforts to get his passion distilled into an OSR product that can fit any style of adventure writing. And it shows. A very nicely done little piece of sleight of hand writing that has a very well done old school tool box that can be added right into your sandbox for more PC and adventure location options. At the moment its free and a pretty nice little download at lulu.
That being said I'd buy the print version as well after taking the free material for a test drive. I'm aware that there is a second volume and more of the authors efforts on the market. So this is going to come in very handy in the next couple of weeks as I gear up for my Winter campaign.
My advise is to grab both volumes and throw the author some coin so we'll see more in the coming years.
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