The ultimate survivors, these creatures have survived & thrived underground for millions of years & even through the horrors of the Atomic Wars on Old Earth. They have more in common with ticks then crabs & are sinster in the extreme. They are a shadow race living along side mankind for millions of years & are able biologically blend with the species ala The Deep Ones. Hybrids always take on the characterstics of the parents in their teenage years. These creatures have a deep & abiding hatred of the Mi-Go with whom they warred after the holocaust for resources. They have been carefully infiltrating several intergalactic governments over the last couple of thousand years where they masquerade as government officials. They are powerful psychics as well & have had millions of years to hone their psychic skills.
This is an other Basil Wolverton monster & my thanks goes The Horrors of It All Blog & Monster Brains for such great scans!
Read the story here they-crawl-by-night-terror-below.
STANDARD WARRIOR
No. Enc.: 1d8
Alignment: Inimical
Movement: 120’ (40’)
Armor Class: 8
Hit Dice:5
Attacks: 2 (plus special)
Damage: 1d8
Morale: 9
ELITE SOLDIERS
No. Enc.: 1d8
Alignment: Inimical
Movement: 120’ (40’)
Armor Class: 3
Hit Dice: 10
Attacks: 2 (plus special)
Damage: 1d8
Morale: 9
Psi Powers*
Control Self
Empathy
Third Eye
Telepathy
Suggestion
Extra vision
Holo projection Level 1 although some leaders have the level three version of this.
Espers among the Terrors use the following abilities
Mind bar
Dis believe
Mind Control
Mind Flux
Space Hawk is coming - Stay Tuned!
We'll be covering Alex Thoth's Space Ghost for Human Space Empires!
Special Inter-dimensional post as well including 1st comics Grim Jack & the Rpg that emulated it the most!
This is an other Basil Wolverton monster & my thanks goes The Horrors of It All Blog & Monster Brains for such great scans!
Read the story here they-crawl-by-night-terror-below.
STANDARD WARRIOR
No. Enc.: 1d8
Alignment: Inimical
Movement: 120’ (40’)
Armor Class: 8
Hit Dice:5
Attacks: 2 (plus special)
Damage: 1d8
Morale: 9
ELITE SOLDIERS
No. Enc.: 1d8
Alignment: Inimical
Movement: 120’ (40’)
Armor Class: 3
Hit Dice: 10
Attacks: 2 (plus special)
Damage: 1d8
Morale: 9
Psi Powers*
Control Self
Empathy
Third Eye
Telepathy
Suggestion
Extra vision
Holo projection Level 1 although some leaders have the level three version of this.
Espers among the Terrors use the following abilities
Mind bar
Dis believe
Mind Control
Mind Flux
Space Hawk is coming - Stay Tuned!
We'll be covering Alex Thoth's Space Ghost for Human Space Empires!
Special Inter-dimensional post as well including 1st comics Grim Jack & the Rpg that emulated it the most!
Very nice. I like it. Holy cow, they're tough buggers! I mean, Jesus Christ, those are tough dudes! Up to 8 AC3 HD10!!!!! You are vicious!
ReplyDeleteThanks Dylan & they're a bit easier now. I've put a Standard Warrior type up there & some elite soldiers which are the old ones. They should keep players entertained for hours!
ReplyDelete